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System Design
17 topics across 6 chapters
Chapter 1
Understanding system design goals and trade-offs
1
Defining requirements and constraints
2
Capacity planning and redundancy
Chapter 2
Latency, throughput, and scalability basics
3
Bottlenecks and performance profiling
4
Microservices vs Monoliths
Chapter 3
High-level components and patterns
↗
Microservices vs Monoliths
(see Chapter 2)
5
Queueing and messaging patterns
Chapter 4
CAP theorem and consistency models
6
Eventual vs strong consistency in distributed systems
Chapter 5
Data storage architectures (Relational vs NoSQL)
7
Relational vs NoSQL database choices
8
Sharding and partitioning strategies
Chapter 6
Caching strategies and content delivery
9
Cache invalidation patterns
10
Content Delivery Networks (CDN) and edge caching